Trading Card Game Power Curve Analysis

An important skill for game design is being able to control multiple different variables in a cohesive system, and make sure that the numbers in your game are balanced. To showcase this I made some new cards that could be added to Pokémon Pocket, a mobile trading card game. I then balanced them and made sure that they were comparable to other cards in the set.

Previous
Previous

Lapsus Twine Game

Next
Next

Dungeons and Dragons One Shot